Game Design
Ux / ui
Community Dev

Hi! Iā€™m Jacqueline - a versatile designer with 10+ years of experience in the video game industry specializing in game design, UX/UI, and community development. I am the CEO and founder of Midnight Snack Club Inc. - a small Ontario-based indie studio dedicated to making cozy and heartwarming video games.

My background in psychology, visual design, and marketing gives me a unique and holistic perspective in the overall game development process. Some of my notable contributions so far have been at Massive Damage on games like Halcyon 6, Star Renegades and Fera.

I am also a seasoned exhibitor at shows like PAX East/West, BitSummit, Gamescom, E3, and Reboot Develop Red. I enjoy customizing a memorable booth experience for the community and building a cohesive company brand.

I have been part of the mentorship panel at EGLX and a speaker at Microsoft for their Women in Gaming initiative. I strive to lead teams with open collaboration, active listening, and empathy.

Some things that bring me joy are photography, interior design, my rescue void kitty Maki, and running! In my off time, you may catch me cafe hopping and furniture window shopping.

my void rescue kitty maki