Game and Level Design
Fera: The Sundered Tribes is an enthralling mixture of monster-hunting survival action RPG with village building and tribe management in a vibrant post-apocalyptic fantastical open world of untamed magic and ancient secrets.
I have collaborated with multiple teams to implement the quest system and world design using Unreal Engine 5. My most notable contribution to this project is the Egg Heist gameplay mechanic. Here is a short video explaining the concept by our Production Director Peter McLaren.